![]() I'm not sure I'll be doing that - as fond as Aethel is of her adreno, I'm not sure she wants to murder a bunch of people (even though they're mercenaries) just to get on their good side. Thanks to anyone who can help me out here.īy the by, I went to the Outer Worlds Wiki and according to it, you're correct: you do have to kill all the outlaws (either without or after you've cooperated with Cass), including Lillian (presumably after you've given her back her cigarette case). If the latter, what level of sneak is really required to sneak past the spitter hanging around the gas tube slots, because once you get its attention it's impossible to activate the terminal on the other side of the hall. I suspect that one must either kill the outlaws instead of compromising with Cass, and/or save the raptidon matriarch. I'm on my 6th playthrough of TOW and still haven't managed to get more than a 72% positive reputation with Auntie Cleo's even though I have completed all of their quests with what I define as the "best outcome". I wish I could just have Aethel kill Clive, ghost SubLight, and then go fetch Tobson and say, "hey, I've got a management job for you on Monarch." On the second run-through, I did the option that lets you let SubLight and Clive team up, and boy do I regret it. On the first run-through, I skipped it entirely. You really don't have a long-term productive choice there. I think of all of the stories, though, "Slaughterhouse Clive" was the most disappointing. It would not surprise me if Obsidian/Private Division did that they clearly put a lot of thought and work into them. I'm hoping for more places to explore also, and maybe ways to explore the companions' backgrounds and motivations even more. The depth of the characters, and how they change, is really awesome. You can't please everyone.īut I love it for the stories, like you. But then other people are very happy that it's possible to get through the game in a reasonable amount of time (where "reasonable" means "not ground down by so many main-arc-related fetch quests that one loses all interest in the game"). I'm thinking that most of the comments I've heard in the "low-budget" range have been complaints about the shortness of the game. TOW is definitely one of the best elaborated RPGs I've ever had the pleasure to play and the DLCs can't come soon enough (I expect Hephaestus and Typhon to be unlocked and would be very happy if there showed to be a moon orbiting Eridanos as well)! ![]() I (like you, I presume) don't care if some people consider TOW being low budget - not everything is about the latest top notch graphics.
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